Animators, visual effects artists and video game designers are experts in computer-generated imagery, designing everything from settings and characters to immersive player-driven stories.
In this major you will specialise in the exciting area of animation and game design.
You will explore the latest industry trends and technologies to create compelling experiences to engage your audience.
You'll learn and apply the fundamentals of animation and game design through:
- analysing game design content and the latest animated experiences
- investigating various industry approaches and techniques for 3D modelling and animation
- exploring the design of narrative structures and immersive experiences
- developing creative and compelling visuals utilising 3D animation and visual
- effects, motion graphics and game related technologies.
You'll also gain experience using up-to-date industry standard software in simulated studio environments.
This major has strong connections to local, national and international animation and digital game industries.
Animation and Game Design is offered as part of the Bachelor of Design. You will be able to enhance your degree by selecting to study either two additional minors or one additional minor and four elective units to support your career goals.
How this course will make you industry ready
- The course features strong industry links, built up through its staff members. Many of the staff are currently working in industry, ensuring your learning is relevant and reflects best industry practice.
- You will work in simulated studio environments and develop a combination of creativity and software skills, including industry standard software skills for animation and games development.
- 3D artist
- Character designer
- Visual effects artist
- Broadcast designer
- Game designer
- Art / creative director
- Motion graphic designer
- Animation and motion graphics
- Digital gaming
- Film and television
- Media and communications
What you'll learn
- apply narrative communication skills through visual and interactive mediums; understand the fundamentals of communication; contribute to cultural production through creation of animation and game projects
- think critically and reflectively to explore animation and communication design solutions
- investigate and evaluate a range of solutions to creative problems, using appropriate technologies and investigative techniques
- clearly communicate concept, narrative, theme and issues through animated and interactive mediums, and effectively create outcomes appropriate for a wide audience
- use appropriate technical skills in the production of interactive or visual narrative communication mediums; use and discern tools and technologies appropriate for the production execution
- demonstrate a range of abilities in knowledge acquisition for the production of projects; recognise the importance of self-directed learning for technical and creative projects, and the development of lifelong learning skills
- recognise cultural differences for narrative construction for game and animation, and communication of global issues; apply international conventions and standards in individual projects
- recognise the significance cultural diversity plays in the construction of narratives; respect individuals from all cultures; apply cultural understanding to narrative-based projects
- work independently and collaboratively, demonstrating leadership skills in group projects; demonstrate professional processes and practices for project developments and collaborative environments